背景:
1.iOS的蓝牙不能用来传输文件。
2.iOS与iOS设备之间进行数据通信,使用gameKit.framework3.iOS与其他非iOS设备进行数据通信,使用coreBluetooth.frameworkiOS中蓝牙的实现方案
iOS中提供了4个框架用于实现蓝牙连接
GameKit.framework(用法简单)只能用于iOS设备之间的连接,多用于游戏(比如五子棋对战),从iOS7开始过期MultipeerConnectivity.framework
只能用于iOS设备之间的连接,从iOS7开始引入,主要用于文件共享(仅限于沙盒的文件)ExternalAccessory.framework
可用于第三方蓝牙设备交互,但是蓝牙设备必须经过苹果MFi认证(国内较少)CoreBluetooth.framework(时下热门)
可用于第三方蓝牙设备交互,必须要支持蓝牙4.0硬件至少是4s,系统至少是iOS6蓝牙4.0以低功耗著称,一般也叫BLE(BluetoothLowEnergy)目前应用比较多的案例:运动手坏、嵌入式设备、智能家居下面具体介绍使用CoreBluetooth.framework的代码步骤:
//蓝牙系统库#import//必须要由UUID来唯一标示对应的service和characteristic#define kServiceUUID @"5C476471-1109-4EBE-A826-45B4F9D74FB9" #define kCharacteristicHeartRateUUID @"82C7AC0F-6113-4EC9-92D1-5EEF44571398" #define kCharacteristicBodyLocationUUID @"537B5FD6-1889-4041-9C35-F6949D1CA034" @interface ViewController () @property (nonatomic,strong)CBCentralManager * centralManager; @property (nonatomic,strong)CBPeripheral * peripheral; @end
1.创建中心角色
#import- (void)viewDidLoad{ [super viewDidLoad]; //初始化蓝牙 central manager _centralManager = [[CBCentralManager alloc]initWithDelegate:self queue:dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0) options:nil]; }
2.扫描外设
[manager scanForPeripheralsWithServices:nil options:@{CBCentralManagerRestoredStateScanOptionsKey:@(YES)}];
3.连接外设
- (void)centralManager:(CBCentralManager *)central didDiscoverPeripheral:(CBPeripheral *)peripheral advertisementData:(NSDictionary *)advertisementData RSSI:(NSNumber *)RSSI { if([peripheral.name isEqualToString:BLE_SERVICE_NAME]){ [self connect:peripheral]; } s); } -(BOOL)connect:(CBPeripheral *)peripheral{ self.manager.delegate = self; [self.manager connectPeripheral:peripheral options:[NSDictionary dictionaryWithObject:[NSNumber numberWithBool:YES] forKey:CBConnectPeripheralOptionNotifyOnDisconnectionKey]]; }
4.扫描外设中的服务和特征
- (void)centralManager:(CBCentralManager *)central didConnectPeripheral:(CBPeripheral *)peripheral { NSLog(@"Did connect to peripheral: %@", peripheral); _testPeripheral = peripheral; [peripheral setDelegate:self]; //查找服务 [peripheral discoverServices:nil]; }
发现服务:
- (void)peripheral:(CBPeripheral *)peripheral didDiscoverServices:(NSError *)error { NSLog(@"didDiscoverServices"); if (error) { NSLog(@"Discovered services for %@ with error: %@", peripheral.name, [error localizedDescription]); if ([self.delegate respondsToSelector:@selector(DidNotifyFailConnectService:withPeripheral:error:)]) [self.delegate DidNotifyFailConnectService:nil withPeripheral:nil error:nil]; return; } for (CBService *service in peripheral.services) { //发现服务 if ([service.UUID isEqual:[CBUUID UUIDWithString:UUIDSTR_ISSC_PROPRIETARY_SERVICE]]) { NSLog(@"Service found with UUID: %@", service.UUID); //查找特征 [peripheral discoverCharacteristics:nil forService:service]; break; } } }
发现服务中的特征:
- (void)peripheral:(CBPeripheral *)peripheral didDiscoverCharacteristicsForService:(CBService *)service error:(NSError *)error{ if (error) { NSLog(@"Discovered characteristics for %@ with error: %@", service.UUID, [error localizedDescription]); [self error]; return; } NSLog(@"服务:%@",service.UUID); for (CBCharacteristic *characteristic in service.characteristics) { //发现特征 if ([characteristic.UUID isEqual:[CBUUID UUIDWithString:@"xxxxxxx"]]) { NSLog(@"监听:%@",characteristic);//监听特征 [self.peripheral setNotifyValue:YES forCharacteristic:characteristic]; } } }
5.与外设进行数据交互
读取数据:- (void)peripheral:(CBPeripheral *)peripheral didUpdateValueForCharacteristic:(CBCharacteristic *)characteristic error:(NSError *)error{ if (error) { NSLog(@"Error updating value for characteristic %@ error: %@", characteristic.UUID, [error localizedDescription]); self.error_b = BluetoothError_System; [self error]; return; } // NSLog(@"收到的数据:%@",characteristic.value); [self decodeData:characteristic.value]; }
写数据:
NSData *d2 = [[PBABluetoothDecode sharedManager] HexStringToNSData:@"0x02"]; [self.peripheral writeValue:d2 forCharacteristic:characteristic type:CBChar